![]() Also, since no license has been included with the source of the FPS Creator Classic, I wouldn't consider it open source just yet. I do expect that notice of such change would be required first before you'd get into any serious trouble. Without divulging into great detail(since I am NOT a lawyer) the way I understand copyright to essentially work means, that unless there's a license that specifically states the conditions under which the assets can be used you should ask the copyright owner directly(and indeed in written form), otherwise you might find at any moment the copyright owner asking for you to pay royalties(and rightfully so) or cease and desist from using the assets any further.That is to say, the website might say it's ok to use the assets for free right now but the copyright owner is in hes/her full right to change his/her mind. ![]() Someone on Unity replied to a similar question, and his opinion was that since the official website said the assets are not under any license nor restriction, it is allowed to be used in projects unrelated to TGC. ![]()
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